Outside of the main game, Pikuniku also offers eight specially-crafted co-op levels to enjoy with one other player. Don’t worry, it all makes sense in context…for the most part. Just do as he does: buckle-in and enjoy the ride. Is he going to ask questions? Nope, and that’s probably for the best. Why is Piku doing these things? Good question. Robot dance battles, epic paddle-boat chases and high-explosive hijinks, all of these and more are what comprise the main missions of Pikuniku. Going back to the story, one might as well play along with the villagers asking for help, as this is where Pikuniku’s most unusual activities can be found. Who knows, maybe they can be traded for something more interesting. Said items aren’t always useful, but there’s no shortage of money so go ahead and buy everything up. One might as well do the latter at some point too, as it’s necessary for buying items in the game’s shops. No matter the prize, it’s best to just take it, enjoy it and get to work either finding the next one or collecting the money Mr. Not all of these items are useful, but the gauntlets themselves are pretty fun even without rewards. These are worth seeking-out since they offer the most interesting level design in the game, and completing them usually yields an item. Most secret spots only yield a trophy or dancing bug, but some hide platforming gauntlets too. They can be found anywhere too underground in a statue, or even in someone’s toaster. Rather, it’s all just there for those who feel like looking for it. Much of this isn’t actually required for the story though. It might sounds like there’s no hook here, but Piku’s tasks are often kind of silly so players will want to stick around to see what they have to do next.Īs a puzzle-platformer, much of the gameplay revolves around exploring the world, overcoming various platforming challenges and light puzzles. It’s not like he’s got anything else going on at the moment. Piku wanders into area, gets dragged into whatever’s going on, and is asked to help out if he feels like it. This is more or less how the rest of Pikuniku plays out. With that done, the villagers’ trust is won, and Piku free to explore the village. Don’t worry though the spider is more confused than upset. How does one fix a bridge? By kicking a nearby spider across the gap of course. Piku isn’t scary though, so they agree to let him go on condition that he fixes the bridge he accidentally broke. Why are they afraid of it? Because it’s supposed to be scary. Almost immediately after leaving is cave, Piku is captured by the nearby village because they think he’s “the beast.” What is the beast? They don’t know. All the characters involved are just a bit too relaxed about everything going on around them. Despite this overly-relaxed tone, or perhaps because of it, Pikuniku’s otherwise simple story comes across as rather entertaining.
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